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Transcript

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Escape roomWitchcraft

Adding Two 2-Digit Numbers

Instructions

Create a fun and very original escape game based on witchcraft. To do this you must create your own sorcery manual of questions and answers. Here’s how:In LESSON 1, test your students’ knowledge. How? Just substitute the question texts and the possible answers with the ones you want. Don’t forget to put the correct answer in the right box!In LESSON 2 you can work on spelling. Write the word you want to test and omit a letter for them to guess. Then substitute the letters in the potions with whichever ones you want. You can choose the level of difficulty!

In LESSON 3 your students will face a question with 4 possible answers but this time you can help them with a hidden clue. Edit the texts and replace the image by accessing the resources provided.To complete your sorcery manual, edit LESSON 4 in which your students must choose between 2 possible answers, n this case images. Edit the text and replace the images with ones you find in the Genially resources (images from Pixabay, giphy, scenes, illustrations, etc.) or your own.It’s super easy!

Lesson 01

Magical progress

Venture through the haunted forest.

What is 23 + 47?

question 1/4

81

70

69

Calculate 56 + 38.

question 2/4

92

94

84

Add 32 + 19.

QUESTION 3/4

51

41

52

What is 44 + 53?

question 4/4

107

97

86

Well done!

Lesson learned!

Continue

You fell!

Back

Lesson 02

Potions. The perfect combination to make the best potion.

Magical progress

question 1/4

68 + 25 =

Drag the circle and find the answer.

93

83

72

What is the answer to the following problem?

Que letra falta?

question 2/4

77 + 49 =

Drag the circle and find the letter.

116

126

106

What is the answer to the following problem?

Que letra falta?

question 3/4

85 + 14 =

Drag the circle and find the letter.

99

100

98

What is the answer to the following problem?

Que letra falta?

question 4/4

62 + 38 =

Drag the circle and find the letter.

90

91

100

What is the answer to the following problem?

Que letra falta?

Well done!

Lesson learned!

Continuar

It's poison!

Back

Lesson 03

Fortune telling. What is the correct future dictated by the cards.

Magical progress

question 1/4

83

75

What is 29 + 56?

Clue

85

86

question 2/4

114

104

Add 76 + 28.

Clue

94

105

question 3/4

105

106

Calculate 43 + 62.

Clue

95

115

question 4/4

126

96

What is 89+ 27?

Clue

106

116

Well done

Continue

Lesson learned!

Bad omen!

Back

Lesson 04

Enchantments. Which of these options is the best option.

Magical progress

question 1/4

True or False: 48 + 38 = 86*Select the image

True

False

question 2/4

True or False: 27 + 98 = 126*Select the image

True

False

question 3/4

True or False: 74 + 63 = 147*Select the image

True

False

question 4/4

True or False: 85 + 56 = 141*Select the image

True

False

Manual completed

Magical progress

congrats!

Bad choice!

Back

Now you canpractice sorcery!

Are you sure youwant to go out?

Your progress will be lost and you will not learn to do sorcery.

Exit

Continue

Become an expert in witchcraft!

To do this you must complete the sorcery manual by overcoming each of the 4 lessons you will find:· Bewitched forest· Potions· Fortune telling· EnchantmentsPut your magical skills to the test and try not to fail or you will have to repeat the test.