4.5. B) PRODUCT
davidrodeco
Created on September 18, 2023
Over 30 million people create interactive content in Genially
Check out what others have designed:
BASIL RESTAURANT PRESENTATION
Presentation
AC/DC
Presentation
ENGLISH IRREGULAR VERBS
Presentation
ALL THE THINGS
Presentation
SANTIAGOVR_EN
Presentation
WWII TIMELINE WITH REVIEW
Presentation
BLENDED LEARNING
Presentation
Transcript
4.5. B)THE SEVEN Ps of the marketing mix - PRODUCT
Relationship between: Product life cycle, investment, profit and cash flow
Introduction to products
Branding: brand awareness, development, loyalty and value
Extension strategies
Relationship between: Product life cycle, product portfolio and marketing mix
05
04
03
02
01
INDEX
Product?
Product?
Product?
Product?
01
Introduction to products
RM, WIP, NCA
Commercial
Individual
Services
Physical
Producer
Consumer
Intangible
Usage?
Tangible
Tangible?
any GoS to satisfy wants/needs
Product
Classify the following products according to their TANGIBILITY and USAGE
Classify the following products according to their TANGIBILITY and USAGE
Classify the following products according to their TANGIBILITY and USAGE
Classify the following products according to their TANGIBILITY and USAGE
What makes some products succeed while others fail?
€ 6
Value for money?
€ 10
Value for money?
€ 17
Value for money?
SUCCESS!
Regular product
additional utility that a GoS acquires as a result of a TRANSFORMATION
USP
DESIGN
QUALITY
BRANDING
TIME
Added Value
02
Relationship between: Product life cycle, product portfolio and marketing mix
1.
Product life cycle
iPhone launch
2007
New models
iTunes
2003
600,000 units sold
2002
iPodlaunch
2001
MERCADO
TIEMPO
Product life cycle
Product life cycle
iPhone launch
2007
1.
/ Loss
Decline
Maturity
Growth
Launch
R & D
MARKET
Product life cycle
TIME
TIEMPO
extension strategies
less promotion
low SR and π
competitive pricing
higher π
high saleslow PUCost
brand loyalty
sales growth + recognition
promotion
awareness +advertising
test marketing
ideas +market
1.
/ Loss
Decline
Maturity
Growth
Launch
R & D
TIEMPO
Product life cycle
Juan Roig's group is betting on the catering sector and for now will only implement the project in the only store in Burjassot (Valencia), where it opened this Friday the first test counter of freshly made food, as Valencia Plaza advanced. Mercadona thus dares to follow the path of Carrefour and El Corte Inglés, which already sell ready-made meals in their stores. The Burjassot supermarket will be the first one, according to Mercadona, but in the short term it will also implement this service in other selling points. So much so that in several of those recently refurbished for the implementation of its 'total freshness' model, the Valencian company has already carried out the works, taking into account the installation of the extraction systems for the future kitchens.
1.1. R&D stage: test marketing
Market share
Penetration pricing
Existing markets
USP
1st-mover
High price
1.2. Launch (introduction)
A company offers the following products:printing service in 2D and 3D.
- Identify the corresponding stage of the life cycle for each product.
- Discuss at least TWO characteristics for each stage.
20/9/24
20/4/24
20/9/23
20/4/23
2.
20/9/22
Product portfolio
Collection of products or SBUs
TIEMPO
Portfolio #3
Portfolio #2
Portfolio #1
iOS 13
Apple Watch Series 9
iPhone 15
iOS 15
Apple Watch Series 7
iPhone 13
iOS 13
Apple Watch Series 5
iPhone 11
20/9/23
20/9/21
2.
20/9/19
Product portfolio
Products'market potential
BALANCED PRODUCT PORTFOLIO
Decision-making
Situational
BMT
Boston Consulting Group matrix
TIEMPO
BCG matrix
Mkt growth
Mkt share
BMT
Boston Consulting Group matrix
TIEMPO
"An organisation's portion of the total value of sales revenue in an industry (or market)"
MARKETSHARE
Original market size
Original market size
X 100
Current market size
MARKET GROWTH =
"Rate at which market size (volume or value) is increasing."
MARKET GROWTH
= 8.33%
24 million units
26 million units
2024
24 million units
2023
Bikes market
24 million units
X 100
26 million units
MARKET GROWTH =
MARKET GROWTH (by volume)
= 21.87%
Q= 26 million unitsP= 360 €
2024
Q= 24 million unitsP= 320 €
2023
Bikes market
7680 million €
768 million €
X 100
9360 million €
MARKET GROWTH =
MARKET GROWTH (by value)
Sprite
Zero Coke
Regular Coke
Diet Coke
Classify the following Coca-Cola product portfolio according to the BCG matrix
/ Loss
Decline
Maturity
Growth
Launch
R & D
TIEMPO
3.
Product life cycle and BCG matrix
Relationship between Product life cycle and a firm's product portfolio
/ Loss
Decline
Maturity
Growth
Launch
R & D
TIEMPO
3.
Product life cycle and BCG matrix
03
Extension strategies
- Revive demand
- Negative publicity
- USP
- Zero Coke
- Ferrari
- Added value
- Persuade
- Increase demand
Reposition the product
Change brand name
Product differentiation
- Brand
- extension
Newmarkets
Redesigning / repackaging
Advertising
- Price
- reductions
Extension strategies
BCG matrix
Mkt growth
Mkt share
BMT
BCG matrix : CASH COW
TIEMPO
AC= $ 2.00
Selling PRICE
100% mark-up
Let us assume a coffee shop estimates the average cost of its coffee to be $2 and wants 100% profit margin (mark-up)
Cost-plus pricing
1.3. CICLO VIDA PRODUCTO
MATRIZ BCG
1.3. CICLO VIDA PRODUCTO
AC= $ 2.00
PRICE= $ 4.00
100% mark-up
Let us assume a coffee shop estimates the average cost of its coffee to be $2 and wants 100% profit margin (mark-up)
Cost-plus pricing
AC= $ 2.00
Selling PRICE
$ 1.50 mark-up
Let us assume now that coffee shop wants to earn $1.50 profit on each cup of coffee sold.
Cost-plus pricing
AC= $ 2.00
PRICE= $3.50
$ 1.50 mark-up
Let us assume now that coffee shop wants to earn $1.50 profit on each cup of coffee sold.
Cost-plus pricing
03
Penetration pricing
Compete against existing firms
Newmarketor industry
LOW PRICES
Pricing method
Penetration pricing
Gain market share
- Compete against existing firms
- Less time
- More customers
Heavily advertised discounted price
Penetration pricing
Lower P -> Higher QD
High PED
Sustain low profit margins
MASS MARKET
Penetration pricing: suitability
04
Loss leader pricing
Involves selling a GoS below its cost
Production COST
Selling PRICE
Pricing method
Loss leader pricing
- complementary goods
- subscription services
- royalty payments
- Recoup loss by subsequent sales of:
- Encourage brand switching
- Attracting customers
Heavily advertising loss leader
Loss leader pricing
SONY claims to break-even on their games console once two games have been bought
05
Predatory pricing
SELLING PRICE
Temporarily reducing prices to force competitors out as they cannot compete profitably
Pricing method
Predatory pricing
PRICE
PRICE
PRICE Company D
PRICE Company B
PRICE Company A
Company A applies predatory pricing
PRICE Company D
PRICE Company C
PRICE Company B
PRICE Company A
Predatory pricing
PB: 6 €
PA:5 €
PB: 6 €
PA: 9 €
Production CostB: 5 €
PB: 10 €
PA: 9 €
Production CostA: 6 €
PB: 10 €
PA: 12 €
Price war
7.45 €
4.15 €
Practice 2
06
Premium pricing
X's PRICE
Z's PRICE
Y's PRICE
A'S PREMIUM PRICE
Involves setting a significantly higher price than similar competing products
Pricing method
Premium pricing
Financial worth corresponding to customers awareness
Block entry for competitors if loyal customer base
BRAND VALUE
BARRIERS TO ENTRY
HIGHER π MARGIN
Profit margin
Price
Advantages of premium pricing
Customers must be convinced the product is worth price
If appeal to mass market
MUST CONVINCE
MIGHT LOSE STATUS
LIMIT #CUSTOMERS
Drawbacks of premium pricing
H1
Dynamicpricing
£ 2.60
11:00 pm
7:00 am
£ 3.20
Off-Peak time
Peak time
£ 2.60
11:00 pm
7:00 am
£ 3.20
11:00 pm
5:00 pm
1:00 pm
7:00 am
£ 2.40
PRICE (£)
£ 3.20
£ 2.60
£ 3.20
Varying price to reflect changing market demand
Practice
Dynamic pricing / Real-time pricing
Real-time data
GREATER CONTROL
Maximise PROFITS
Profit margin
Price
Advantages of real-time pricing
Not sustainable in the long-term
Harm future sales
PRICE WARS
DAMAGE REPUTATION
UNHAPPY CUSTOMERS
Drawbacks of surge pricing
H2
Competitive pricing
SURVIVAL
SUPERIOR PRODUCT
BRAND DIFFERENTIATION
ABELOW COMPETITION
ABOVE COMPETITION
= COMPETITION
Involves setting the same or similar price level of its competitors
Practice
Competitive/going-rate pricing
H3
Contribution pricing
REVENUE
VARIABLE
sum of money that remains after all DIRECT and VARIABLE costs have been taken away from REVENUE
Contribution
(P - AVC) X Q
P - AVC
Total=
Per unit =
Contribution
Contribution
Price set
Direct costs
Setting a price based on direct production costs
Practice
Contribution pricing