
How to play
ODILO
Created on September 4, 2023
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Transcript
Level 0
Instructions
Level 3
Gamification tools
Level 4
Case studies
Level 2
Design of gamified experiences
Level 1
Introduction to gamification
Discover what we have prepared for you!
HOW TO PLAY
Level 4 - 25 points
You have already achieved the great challenge, the initial design of a gamified system to implement in your teaching practice. Now, it is important to define the guidelines for measuring its impact; at this level, the goal is that you have accumulated 100 points.
Level 3 - 25 points
After the achievement of the first missions, you advance to the third one: initial design of a gamified system applicable to your teaching practice. At this level, the goal is that you have accumulated 75 points.
Level 2 - 25 points
Once you have passed the first mission, you can complete the second one: to plan the elements for a gamified system. At this level, the goal is that you have accumulated 50 points.
Level 1 - 25 points
Complete the level and its first mission:
- Define the objectives to be achieved with the implementation of a gamification system and why we should apply it.
- Establish the behaviors we expect to generate in students.
Instructions
- You must explore 4 different zones that we have called levels.
- At the beginning, you will start with nothing. In other words, 0 points.
- As you explore and move from one zone to another, you will get points towards your goal.
- Each zone will have surprises to discover.