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Transcript

The Corner 24-25

Magic Stone Methodology

THE METHODOLOGY

01

Magic Stone drives children into a world where imagination, emotion and ilusion will encourage them to speak English.

Magic Stone gives children a voice when speaking English and more importantly they are listened to.

THE METHODOLOGY

Part 3

Part 2

Magic Stone is based on human communication and the natural processes inherent in acquiring a first language through motivation and emotion.

Part 1

HOW DO CHILDREN LEARN?

02

Magic Stone uses dynamic and innovative methodologies.

They are the main characters and creators.

Reading book provides visual appearance to the characters.

✮ Children are the real stars ✮

21st CENTURYMETHODOLOGIES

03

Magic Stone integrates game dynamics into its projects so that students enjoy learning and feel motivated to speak English.

The projects reinforce the development of critical thinking and creative skills. It increases student motivation and improves the ability to transfer (or apply) knowledge to new situations.

21st CENTURY METHODOLOGIES

GAMIFICATION

CHALLENGE-BASED LEARNING

Working in a team improves attention, involvement and knowledge acquisition.In cooperative work, each member has a key role to play in achieving the goal and it is necessary to interact and work in a coordinated manner.

COOPERATIVE WORK

What is Gamification in Education? - Definition, Research & Strategies

WHEN THEADVENTUREBEGINS

04

FAMILY DAY

FINAL PRODUCT

CONTENTS for the cardboard

BENJIES 1: 1. Story elements (presentar story principal con sus characters, setting, problems, solutions).2. Super Emotions (pg 1, 7) 3. Super Symbol (pg 9) 4. My favorites (pg. 12, 17) 5. Super Actions (pg 19) 6. Super family (pg 21-23,28) *(Add more cardboards: OPTIONAL)

CONTENTS for the cardboard

BENJIES 2:1. Story elements (main story) (page. 2) 2. ”Ch Phonics” 3. Jack & the beanstalk 4. Little Red Riding Hood 5. The princess and the Peach 6. Fairy Emotions (Page. 20 -21) *(Add more cardboards: OPTIONAL)

PRESENTATION "FAMILY DAY"

1. ALL STUDENTS PRESENT.2. ROLEPLAY (between the students): Interviewer - interviewed.3. Explain SUPER I, SUPER YOU story/ WOULD YOU KISS A FROG.

THE ADVENTURES

05

You know a presentation is WOW when you grab the attention of your audience and everyone absorbs the information.

Genially

You know a presentation is WOW when you grab the attention of your audience and everyone absorbs the information.

Genially

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