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Transcript

football indoor

3 º ES0

fútsal

objetive

The objective of the game is to score more goals than the other team by making the whole of the ball pass over the goal line.

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COURT OR FIELD

  • It is a rectangular of 40x20 meters:
    • There are two touchline and two goal line. Besides, there is a line which divides the field into two, halfway line.
    • Penalty Area: 6 meters from the goal line.
    • Penalty spot. 6 meters.
    • Second Penalty Spot. 10 meters.

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rules

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  • The duration of the game: is 2 periods of 20 minutes each, with a break of 10 minutes between periods.
  • Each team consists of five players, one of them being a goalkeeper, and nine substitutes; substitutions during the game are unlimited.

rules

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  • If the ball goes out of touchline, it will be put into play with the foot from the touchline. You can´t get goal directly.
  • If the ball goes out of goal line, it will be put into play the foot too. You can get goal directly. It´s a called corner kick or kick-in.

rules

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  • The goalkeeper is the only player that can touch the ball with the hands inside the penalty area.

rules

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  • A player who commits a fault or any offense (kick, push or charges an opponent, touch the ball with the hand or arm…):
    • Will be penalized by a direct free kick.
    • The defenders can form a wall five meters from the ball.
    • If there is dangerousness or voluntariness, it will carry the yellow or red card implicitly.

defensive offensive system

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Diamond: more common and more compact to attack and defend.

game positions in attack

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  • Goalkeeper: In charge of protecting the goal and preventing the ball from completely crossing the goal line.
  • Closing: Player behind the team (except the goalkeeper) in attack.
  • Right attacker (right wing): Player who attacks on the right wing.
  • Left attacker (left wing): Player who attacks on the left wing.
  • Pívot: most advanced and fastest player on the team. He is very skilled and has excellent control of the ball.

defensive offensive system II

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Square (2-2).

offensive tactical principles

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IMPORTANCE: check (free space, change of, direction and rhythm, feint), cheat on the opponent and be dangerous.

  • Check:
    • Check away: will consist of approaching or moving away from the ball, without exceeding its position.
    • Check to: if we exceed the teammate's position.
  • One-two (wall pass): pass between teammates with check behind the defender, a single contact.
  • Overlap: support the teammate, surpassing him.

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vÍdeo Ii

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