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Erasmus+ Project developed between Sep 2018 and February 2021

Transcript

STrategic partnership

ERASMUS+

"Full STEAM ahead, Europe!" had its origin in the European Year of Cultural Heritage 2018, when four primary schools established in four different regions of Europe (Scandinavia, British Isles, Central Europe and the Mediterranean Basin) realised that this European diversity was a key starting point to encourage their school communities to discover and engage with Europe's cultural heritage, and to reinforce a sense of belonging to a common European space. Regarding the slogan for the European Year of Cultural Heritage, "Our heritage: where the past meets the future", they established a link between our enduring and valuable legacy and the innovation in Education by means of STEAM approach, the project-based lEarning that crosses all five disciplines (Science, Technology, Engineering, Arts and Maths).

Project's Motivation

WE aRE

4 COUNTRIES 4 SCHOOLS

czECH REPUBLIC

FINLAND

SPAIN

UNITED KINGDOM

Zakladni skola

nAISTENMATKAN KOULU

CEIP SAN ANTONIO

ESCOMB PRIMARY SCHOOL

Naistenmatkan koulu

Základní škola

escomb PRIMARY SCHOOL

ceip sAN aNTONIO

Tangible results:- Introductory videos: Pupils aged 10-12 recorded and sent videos to partner schools.- Ecoschool videos encouraging partner schools- Heritage videos- Project Logo: Pupils from 4 to 12 participated in this contest to create a logo for the project- eTwinning Projects:pupils aged 8-9 years developed these projects, about music and arts- Project's magazine: Quaterly published along the first year- Project's Website: Including information, evidence of activities and dissemination- European Billboard: A map of Europe was displayed, sharing information about the project- Europe Day and European Day of Languages: A celebration to foster unity among Europeans, using diverse resources- Museum visits, sharing what was learnt in them. We also designed Christmas and Best Wishes cards, exchanged when the schools were closed- Open Didactic Units and Educational resources: D. Units related to festivities/special days, letting the pupils learn about the other partners’ contexts; and an apk app with a set of multiple choicequestions related to our project- Open programming and robotics resources: Using open coding websites, sharing them with the partner schools- Programming & Robotics Clubs: Pupils created multimedia projects, generally games- Scale models of monuments: to be foundin an interactive museum in the project's website- El Libro Viajero: Our story travelled from one school to the other- Three mobilities of pupils and teachers: We travelled to all partner countries but UK, due to the COVID pandemia. Besides,being the English school closed did not allow us to design alternativeonline activities- The time capsules: Their contents represented our past and our present, our schools and, especially, Europe- School documents and policies updated regarding the project contents

things we did

things we learnt

- A short-term joint staff training event, where teachers from each school attended a course about Programming and Robotics teaching- Raising awareness of the importance of Europe's cultural heritage and our role in its growth and dissemination- Enlarging an interest and life-long love of the arts and sciences, based on the knowledge of the European culture, history and traditions- Fostering intercultural dialogue and educational exchange, by the establishment of long-lasting communicative networks between schools- Promoting STEAM methodology as an access point for guiding student inquiry and broaden knowledge- Acquisition of programming and computational thinking skills as new ways of learning and teaching- Effective use of digital technologies and open pedagogies and resources- Fostering synergies between participant schools with research and innovation activities- Supporting new teaching methods and tools as drivers of improvements in education- Adopting a holistic approach to multilingual education- Improving the pupils' competence in English and raising interest in the other languages of the project

SCIENCE

TECHNOLOGY

Engineering

Mathematics

ARTS

PARTNERSHIP

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MOBILITIES

1

2

3

4

spain

January 2019

finland

April 2019

CZECH REPUBLIC

November 2019

united kingdom

COVID19 spoiled it

TIMELINE

Sept - Dec

2018

jan - Dec

2019

Jan - Mar / Sep - Dec

2020

Jan - Feb

2021

Our schools took the opportunity to pass on some items for a future generation to discover the former Europe and what our project was about.A time capsule was cast with the year, school name and project title (Full STEAM ahead, Europe!), and filled with project's contents suggested by the school community: pupils, staff, parents and local authorities. The contents represent our past and our present, the School, the local community and, especially, Europe.

AS SEEN ON TV!

INFO

we love europe

we love the world

Our partnership do firmly believe that education and culture are the key to the development ofcommited societies and citizenship

Location 2

Location 1

Location 3

Location 4

TEAM

The project was a sincere declaration of love for Europe, for innovative pedagogy, and a unique opportunity for four diverse-region schools to make a stand together and confidentlyassert: "Full STEAM ahead, Europe! Let's see how fast and far this will go!"

Coordinators

SUBTítulo aquí

Czech Republic

Radomír Macháň

Finland

Teija MÄnty

United Kingdom

wendy Gill

Spain Project's Coordinator

julio vegas

find us here

https://fullsteamaheadeurope.com

DISCLAIMER: This project “Full STEAM ahead, Europe!” has been funded with support from the European Commission. This publication reflects the views only of the CEIP San Antonio and partner schools, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

DISCLAIMER: This project “Full STEAM ahead, Europe!” has been funded with support from the European Commission. This publication reflects the views only of the CEIP San Antonio and partner schools, and the Commission cannot be held responsible for any use which may be made of the information contained therein.