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Transcript
Instructions
Template
Tutorial
Examples
Hangman
Reuse
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O
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G
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Alreadysubmitted
It seems you didn't make it
Well played !
Where could you finish if you don't find the correct letters ?
Start again ?
E
S
T
Déjà proposé
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P
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G
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Alreadysubmitted
It seems you didn't make it
Well played !
Where could you finish if you don't find the correct letters ?
Start again ?
Try again
All sheep got eaten
Already used
Enter your letter here
Next
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R
Protect your sheep from the wolves.Hint 1
The "Letter" element is to be grouped with a text field containing a BOLD character which corresponds to a letter of your word to be found. It is possible to duplicate it by copy/paste. Virtual keyboards do not contain special characters, so do not use them! To modify the letter, select and modify WITHOUT DELETING.
The "Gagne" element is to be grouped with what should be displayed when all the letters of the word have been found.
The "perdu" item is to be grouped with the items displayed once all "potence" items are present.
The "potence X " elements that can be duplicated by copy and paste will be numbered when the page is refreshed. Be careful, grouping or ungrouping changes the order. You must therefore group the "potence X " items with the items, starting with the first item to appear, then the second, etc.
The "already used" element must be grouped with an element that makes the player understand that he has already tried this letter. This feedback disappears automatically after one second.
The "previous letter" element should be grouped with bold text, it serves both as a button to scroll through the letters and to give an idea of how the letter system works.
The element "current letter" must also be grouped with bold text. The group thus formed allows you to validate the entry of the displayed letter with one click.
The 'next letter' element works in a similar way to 'previous letter'
The "lettre ..." element Template 1 only
This element should not be grouped, it allows you to quickly scroll through the choice of letter, you can change its width according to the need for precision/speed that you want.
Keep this somewhere on the page. There is a dfiferent yellow box for each type of input.
The "start again" element is to be grouped with an object that on clicking will let the player start the hangman again. It can be grouped with a "Lost" if you want this option to appear only after you have lost
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Hangman template 1
Hangman template 2
T
Hangman template 3