Want to make creations as awesome as this one?

Transcript

Can you survive?

Start

Copyright

Most answers are just "answer"Instructions how to edit are at the end.

INTRODUCTION

OK

Welcome to your world. Can you survive the first night?Choose your skin.

Day 1

1

Start

First you will need some wood!

Next

Question 1Q2Q3Q4Q5Q6Q7Q8

Q2Q7Q3Q6Q1Q4Q5Q8

1

NEXT

error

Chop down the tree to get wood!Connect the right dots to make a cut.

UNDO

Check

Restart

//--- DISPARITION FENETRE ---- honteusement piqué sur S'Cape setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; var monCanevas = document.getElementById("leCanvas"); var ctx = monCanevas.getContext("2d"); sessionStorage.setItem("caller","nobody"); var reponseLettree = sessionStorage.getItem("reponse"); if (reponseLettree!="") { var tableauReponse = reponseLettree.split("|"); ctx.clearRect(0,0, 1200,675); var derniereEntree=tableauReponse[tableauReponse.length-1].split("P"); var point1=document.getElementById("P"+derniereEntree[1]); point1.value--; var point2=document.getElementById("P"+derniereEntree[2]); point2.value--; var taille = point1.width; taille = taille/2; reponseLettree=""; tableauReponse = tableauReponse.slice(0,-1); if (tableauReponse.length>0) { for (var i=0;i

/* c'est dans la variable solution qu'il faut rentrer les consignes séparées par des virugles par exemple si le point 0 doit être connectée au point 2 on écrira "P0P2" , les guillemets sont indispensables, ensuite on sépare les réponses par des virgules */ var solution = ["P0P2","P1P3","P4P5","P6P7","P8P9","P10P11","P12P13","P14P15"]; // actions adéquate sur les boutons //comportement différent selon que les lignes excedentaires soient problématiques var gagne = document.getElementById("gagne").parentNode.parentNode.parentNode.parentNode.parentNode; var erreur = document.getElementById("erreur").parentNode.parentNode.parentNode.parentNode.parentNode; if (!empecherLesLignesEnTrop) { if (score==solution.length) { erreur.style.display="none"; gagne.style.display="block"; } else { gagne.style.display="none"; erreur.style.display="block"; } } else //partie avec les lignes en trop considérées comme erreur { if (tableauReponse.length > solution.length) { if (compteur) { let qte=tableauReponse.length-solution.length ; affichage.innerHTML = qte + textePourEnTrop; affichage.style.display = "block"; } erreur.style.display="block"; gagne.style.display="none"; } else if (score==solution.length) { erreur.style.display="none"; gagne.style.display="block"; } else { erreur.style.display="block"; gagne.style.display="none"; } } }

//--- DISPARITION FENETRE ---- honteusement piqué sur S'Cape setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; //declaration des variables nécessaires var leCompteur = document.getElementById("compteur"); var gagne = document.getElementById("gagne").parentNode.parentNode.parentNode.parentNode.parentNode; var erreur = document.getElementById("erreur").parentNode.parentNode.parentNode.parentNode.parentNode; var monCanevas = document.getElementById("leCanvas"); var ctx = monCanevas.getContext("2d"); //reinitialisatation des variables de départ sessionStorage.setItem("caller","nobody"); sessionStorage.setItem("reponse",""); //changement du contenu des boutons gauche par n'importe quoi sauf un "x" pour les reutiliser var pointU = document.querySelectorAll(".universalPoint"); for (var i=0;i

You can start crafting now!Have you got a crafting table?

You have got blocks of wood!

Next

CraftingStep 1/3Select all boxes that ....

Wrong

Wrong

Wrong

Wrong

Wrong

Correct

Wrong

Correct

Correct

NEXT

error

First you have to prove that you know how to use a crafting table.

NEXT

Wrong

Wrong

Wrong

Wrong

Wrong

Correct

Wrong

Correct

Correct

CraftingStep 2/3Select all boxes that ....

NEXT

error

Wrong

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Correct

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Correct

CraftingStep 3/3Select all boxes that ....

NEXT

error

Ready for the next day?

You have got a crafting table!

Next

Day 2

2

Start

torch

house

sword

What are you going to craft?

When you have all items, put them into your inventory.

Next Level

Start here

Dig your way to the coal. Only dig through the right category.

wrong

wrong

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wrong

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wrong

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Category

Category

Category

wrong

Category

Next

Category

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Category

You can make some torches!

You have got coal!

Next

Rightanswer

Use the torch to search the cave

Can your new torch help you to find the answer?Questions 1/5

Wronganswer

Wronganswer

Rightanswer

Use the torch to search the cave

Can your new torch help you to find the answer?Questions 2/5

Wronganswer

Wronganswer

Rightanswer

Use the torch to search the cave

Can your new torch help you to find the answer?Questions 3/5

Wronganswer

Wronganswer

Rightanswer

Use the torch to search the cave

Can your new torch help you to find the answer?Questions 4/5

Wronganswer

Wronganswer

Rightanswer

Use the torch to search the cave

Can your new torch help you to find the answer?Questions 5/5

Wronganswer

Wronganswer

A spider got you!

Try again!

You will never get lost in the dark now.

You know how to use a torch!

Back

torch

You need some stone. Can you find all the matching blocks?

Next

Error

Word 1

Word 1

Word 2

Word 2

Word 5

Word 6

Word 3

Word 3

Word 8

Word 8

Word 4

Word 4

Word 7

Word 7

Word 6

Word 5

Let's get building!

You got some stone!

Next

72190443

answer

Build your house by answering questions.

Question

Question

Question

Question

Question

Question

answer

answer

answer

answer

answer

answer

Question

answer

Question

What is the code? (top to bottom)

Next - click here ->

Nothing here

No mob will get in here!

house

Come on in!

Back

Next

Put all items together to craft a sword.

22oui

Error

Next

Check

What is on the picture?

version

//-----VARIABLES UTILISATEUR---- var solution = ["cat"]; //enter the correct answers var ordre = 0; // 0 or 1 - type 1 if the order of the answers is important var espace = 0 ; //0 or 1 - type 0 if you want spaces at beginning or end to be irrelevant var casse = 0; // 0 or 1 - type 1 if case is relevant (upper/lower case) var correct=0; // 0 or 1 - type 1 to view the errors (in red / green) var tentative=0; // 0 or 1 - type 1 to display the number of attempts (needs compteur on page!) var maxtentative=0; // 0 for unlimited - type in the maximum number of attempts allowed ("tentative" must be at 1) var unefois=0; //0 or 1 - type 1 to prevent restarting during a session (the quiz will be blocked) ("tentative" must be at 1) //------VARIABLES A NE PAS MODIFIER--- function getParent(name) { var pnode = document.getElementById(name).parentNode.parentNode.parentNode; while (pnode.getAttribute('id') == null) { pnode = pnode.parentNode; } pnode = pnode.parentNode.parentNode; return (pnode); } function getTexte(name) { var pnode = getParent(name); if (pnode.querySelector('font')!=null) { var lastDiv=pnode.querySelector('font'); } else if (pnode.querySelector('.genially-view-text').querySelector('div')!=null) { var lastDiv=pnode.querySelector('.genially-view-text').querySelector('div'); } else { var lastDiv=pnode.querySelector('.genially-view-text'); } return lastDiv; } var refparent=document.getElementById('INITcouise').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; var refpage=refparent.getAttribute('id'); var stop='niet'+refpage; if(sessionStorage.getItem(stop)!=null) {var niet = sessionStorage.getItem(stop);} else {var niet=0} var question; var reponse = []; var faux = 0; if (document.getElementById('boncouise')){var BON = getParent('boncouise');} if (document.getElementById('erreurcouise')){var PASBON = getParent('erreurcouise');} if (document.getElementById('masquecouise')){var MASQUE = getParent('masquecouise');} //--- DISPARITION FENETRE ---- setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; //--- RECUPERATION DES REPONSES for (var i = 1; i

54oui

Next

Put all items together to craft a sword.

22oui

Error

Next

Check

What is on the picture?

//-----VARIABLES UTILISATEUR---- var solution = ["dog"]; //enter the correct answers var ordre = 0; // 0 or 1 - type 1 if the order of the answers is important var espace = 0 ; //0 or 1 - type 0 if you want spaces at beginning or end to be irrelevant var casse = 0; // 0 or 1 - type 1 if case is relevant (upper/lower case) var correct=0; // 0 or 1 - type 1 to view the errors (in red / green) var tentative=0; // 0 or 1 - type 1 to display the number of attempts (needs compteur on page!) var maxtentative=0; // 0 for unlimited - type in the maximum number of attempts allowed ("tentative" must be at 1) var unefois=0; //0 or 1 - type 1 to prevent restarting during a session (the quiz will be blocked) ("tentative" must be at 1) //------VARIABLES A NE PAS MODIFIER--- function getParent(name) { var pnode = document.getElementById(name).parentNode.parentNode.parentNode; while (pnode.getAttribute('id') == null) { pnode = pnode.parentNode; } pnode = pnode.parentNode.parentNode; return (pnode); } function getTexte(name) { var pnode = getParent(name); if (pnode.querySelector('font')!=null) { var lastDiv=pnode.querySelector('font'); } else if (pnode.querySelector('.genially-view-text').querySelector('div')!=null) { var lastDiv=pnode.querySelector('.genially-view-text').querySelector('div'); } else { var lastDiv=pnode.querySelector('.genially-view-text'); } return lastDiv; } var refparent=document.getElementById('INITcouise').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; var refpage=refparent.getAttribute('id'); var stop='niet'+refpage; if(sessionStorage.getItem(stop)!=null) {var niet = sessionStorage.getItem(stop);} else {var niet=0} var question; var reponse = []; var faux = 0; if (document.getElementById('boncouise')){var BON = getParent('boncouise');} if (document.getElementById('erreurcouise')){var PASBON = getParent('erreurcouise');} if (document.getElementById('masquecouise')){var MASQUE = getParent('masquecouise');} //--- DISPARITION FENETRE ---- setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; //--- RECUPERATION DES REPONSES for (var i = 1; i

Next

Put all items together to craft a sword.

22oui

Error

Next

Check

What is on the picture?

//-----VARIABLES UTILISATEUR---- var solution = ["horse"]; //enter the correct answers var ordre = 0; // 0 or 1 - type 1 if the order of the answers is important var espace = 0 ; //0 or 1 - type 0 if you want spaces at beginning or end to be irrelevant var casse = 0; // 0 or 1 - type 1 if case is relevant (upper/lower case) var correct=0; // 0 or 1 - type 1 to view the errors (in red / green) var tentative=0; // 0 or 1 - type 1 to display the number of attempts (needs compteur on page!) var maxtentative=0; // 0 for unlimited - type in the maximum number of attempts allowed ("tentative" must be at 1) var unefois=0; //0 or 1 - type 1 to prevent restarting during a session (the quiz will be blocked) ("tentative" must be at 1) //------VARIABLES A NE PAS MODIFIER--- function getParent(name) { var pnode = document.getElementById(name).parentNode.parentNode.parentNode; while (pnode.getAttribute('id') == null) { pnode = pnode.parentNode; } pnode = pnode.parentNode.parentNode; return (pnode); } function getTexte(name) { var pnode = getParent(name); if (pnode.querySelector('font')!=null) { var lastDiv=pnode.querySelector('font'); } else if (pnode.querySelector('.genially-view-text').querySelector('div')!=null) { var lastDiv=pnode.querySelector('.genially-view-text').querySelector('div'); } else { var lastDiv=pnode.querySelector('.genially-view-text'); } return lastDiv; } var refparent=document.getElementById('INITcouise').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; var refpage=refparent.getAttribute('id'); var stop='niet'+refpage; if(sessionStorage.getItem(stop)!=null) {var niet = sessionStorage.getItem(stop);} else {var niet=0} var question; var reponse = []; var faux = 0; if (document.getElementById('boncouise')){var BON = getParent('boncouise');} if (document.getElementById('erreurcouise')){var PASBON = getParent('erreurcouise');} if (document.getElementById('masquecouise')){var MASQUE = getParent('masquecouise');} //--- DISPARITION FENETRE ---- setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; //--- RECUPERATION DES REPONSES for (var i = 1; i

Next

Put all items together to craft a sword.

But are you fast enough to fight with it?

You have got a sword.

Next

Correct Answer

Wrong Answer

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SS

Seconds

Question

6

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sword

No mobs will mess with you!

You are the master of swords!

Back

Day 3

3

Start

What are you going to craft?

When you have all items, put them into your inventory.

food

bed

Next

Find...the brainthe throatthe liver

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Error

Next

Correct /3

Check

setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; var bon = document.querySelectorAll(".bon"); var pabon = document.querySelectorAll(".pabon"); var scorebon = 0; var scorepabon = 0; var BON = document.getElementById('bon').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; if (BON.getAttribute("id") == null) { BON = document.getElementById('bon').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; } var PASBON = document.getElementById('erreur').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; if (PASBON.getAttribute("id") == null) { PASBON = document.getElementById('erreur').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; } for (var i = 0; i

Get your furnace in order before you cook.

NEXT

x

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Find...an eyea bomba rocket

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Correct /3

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setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; var bon = document.querySelectorAll(".bon"); var pabon = document.querySelectorAll(".pabon"); var scorebon = 0; var scorepabon = 0; var BON = document.getElementById('bon').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; if (BON.getAttribute("id") == null) { BON = document.getElementById('bon').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; } var PASBON = document.getElementById('erreur').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; if (PASBON.getAttribute("id") == null) { PASBON = document.getElementById('erreur').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; } for (var i = 0; i

x

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Find...postGoogletweet

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setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; var bon = document.querySelectorAll(".bon"); var pabon = document.querySelectorAll(".pabon"); var scorebon = 0; var scorepabon = 0; var BON = document.getElementById('bon').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; if (BON.getAttribute("id") == null) { BON = document.getElementById('bon').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; } var PASBON = document.getElementById('erreur').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; if (PASBON.getAttribute("id") == null) { PASBON = document.getElementById('erreur').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; } for (var i = 0; i

Now you need something to put on the flames!

The fire is roaring!

Next

Hungry for pork chops? First you need to catch a pig!Question 1

Start

correct2

answer 1

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answer 3

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Hungry for pork chops? First you need to catch a pig!Question 1

Missed it?

A

Start

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B

Question 2

Start

correct

answer 2

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answer 3

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Missed it?

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Question 3

Start

answer 1

answer 2

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correct

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Missed it?

Question 3

B

C

Start

A

The pig got away.

Back

Who is going to set the table?

Time for dinner!

food=cache

avancement+1

Back

You need wool to make a bed. Why don't you practise using the shears on some tape before you tackle a sheep?

Tired?

Next

Click the check button. Only go to the next page if you have found the code!Next

I think you can be trusted with the shears. If you can lay a hand on a sheep...

You have proved your worth!

Next

Try again

All sheep got eaten

Already used

Enter your letter here

Next

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R

Protect your sheep from the wolves.Hint 1

Try again

All sheep got eaten

Already used

Enter your letter here

Next

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Protect your sheep from the wolves.Hint 2

Try again

All sheep got eaten

Already used

Enter your letter here

Next

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N

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R

Protect your sheep from the wolves.Hint 3

avancement+1

bed=cache

With the wool you can make a bed!

Try counting sheep!

Back

Have a rest in your cosy home.

You are safe!

You win!

You can make the game shorter or longer by removing slides or whole games or duplicating game pages.There are some pages that can’t be removed without messing up the mechanics:• introduction (choose skin)• both pages with the title What are you going to craft?• Come on in (end of house)• You are the master of swords (end of sword)• You know how to use a torch (end of torch)• time for dinner (end of food)• With the wool... (end of bedHow to edit:wood: Change Q1 etc into questions and answers e.g. 3x3 and 9 or Hamlet and Shakespeare. Change them in pairs so you remember where they need to go. Make sure the text box does not overlap the dots.

Coal: move all red and green fields to the side and change the category words similar to the crafting table. The task will be harder if you don’t tell the players what the category is and just tell them where to start and to only use blocks that are connected. Then move the red/green back onto the blocks, they should only be grouped with the shovel. If you want to change the path, for example because you want several digging slides, you can add more/less red or green by duplicating or deleting but make sure you don’t have any spare green ones. The pink box should be grouped with the coal block that is the end point.Torch: change the right/wrong answers. You can add more by duplicating. Make sure the words are on a layer in front of the torch light.stone: ungroup all blocks and move the stripes to the side. Change the word pairs, they don’t need to be identical but you need to matching ones, e.g. 4x3 and 12. Keep the pairs next to each other, they will be jumbled automatically. Go to a different slide and come back. This will reset the numbering of the stripes e.g. bic0 and boc0. Make sure that matching cards are grouped with stripes of the same number. Group the first card, then the matching partner, then move on to the next card, then its partner and so on. Go to a different slide and come back again! Check if the numbering is still correct after the grouping. The numbers might have changed, but as long as the pairs still have matching numbers, the number doesn’t matter.

House: Don’t ungroup the question boxes. They will show “q1” etc in preview mode, but it will disappear in presentation mode. Change the answers that are grouped with S1-S8 but don’t ungroup them! Change the Questions next to the boxes but make sure the text box does not overlap the answer box (not even with an empty text box space)Crafting the sword: ungroup the photo and the “image pour le puzzle” text and change to your own picture, then group again.The bullet points in the top right let you chose the number of pieces for each column/row and you can choose jigsaw pieces (oui) or square pieces (non). To change the question box: click the “check” button and select the like icon (the one with the hand). In the window, choose the code icon (the last one). In the code that appears, only change the words in [“ “] – keep all punctuation the same. Sword Practice: Move the “You died” gif to the side. Change the Questions and answers (keep the correct answer in the same place.) To change the time, change the number that is grouped with the orange box at the bottom. Move the “You died” gif back over the slide to cover it up. If you want to change it, make sure to group your picture with the “min_on” element.

Furnace: Repace the picture with your own one. You can move the red (wrong) and green (correct) boxes around, delete spare ones or add more by duplicating, just make sure you don’t have any spare green ones. To change the size of the box without changing the size of the cross, ungroup, change the size of the box and group with the cross again.Pigs: Zoom out to see the pigs! Change the question and the answers, ideally without ungrouping from the pigs. If you have to ungroup, add a “slide” animation with a different time delay for each pig.Shears: go to learningapps.org. You will need a free account (players don’t need an account). Create a match up activity or find one for your topic. Put the code into the feedback box (in this case it is 543). When you save the app, it will give you an embed code (the bottom one). In Genially go to “insert” tab, then “others”. Paste in the code and insert into the slide.Sheep: This is a game of hangman. Give a hint but the answer should not be obvious! Change each letter in “ANSWER” to a letter of your word. Each letter needs to be grouped with a “Lettre” element. You can create more with copy and paste or delete spare ones.