Gamify your classroom with Genially PART 2
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Created on February 5, 2021
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GAMIFY YOUR CLASSROOM with genially (PART 2)
Admin facebook group "teaching with genially"
Working with Julia
S'CAPE TEAM MEMBER
GENIALLY AMBASSADOR
Head of French / Deputy housemistress at Bede's preP
All about me
Genially board games templates are ideal for speaking, retrieval practice and translation work in pairs or small groups.
Lockdown
I have created some games from scratch on Genially. I am going to show you how to add a deck of cards or a wheel to select questions / sentences to translate.
My own games
C'est quand ton anniversaire?
Quelle est ta matière préférée?
Tu aimes les arts plastiques?
Tu aimes le foot?
Où habites-tu?
Tu aimes la pizza?
Quel âge as-tu?
Tu joues au tennis?
Tu portes un masque?
Tu joues au basket?
Qu'est-ce que tu fais sur ton ordinateur?
Comment t'appelles-tu?
SELECT
You can add a deck of cards using RND from S'cape
S'cape
RND
You can add a wheel with Wheel of names
OF NAMES
WHEEL
gap fill
sorting activity
labelling
Drag'N DROP by S'cape is one of my favourite extensions. You can do so much with it
DND by S'cape
LaJoconde
Joe Dale
Esmeralda Selgado
Adeline Moston
NatashaWitham
Demo - How to create an activity with DND
DND
Author of "Escape Rooms in Education"
Microsoft Trainer
GENIALLY AMBASSADOR
German Teacher at Millfield School
All about me
A tool made by scape.enepe.fr. Paste the box onto your slide, go to preview mode and copy the link!
slide embed code
slide url
Page reference
You need to use the S'cape template from this presentation!
You can have unlimited questions and Objects that appear/disappear with correct/incorrect answers.
Create password checks, gap fill or Quizzes. You can show the number of attempts and highlight correct/incorrect answers.
Couise
Example 1
Wrong username or password
Attempts
compteur
UsernamePassword
SCAPE123
Check
Code looks like this:
var solution = ["London", "9", "yellow"]; //enter the correct answers var ordre = 1; // 0 or 1 - type 1 if the order of the answers is important var espace = 0 ; //0 or 1 - type 0 if you want spaces at beginning or end to be irrelevant var casse = 0; // 0 or 1 - type 1 if case is relevant (upper/lower case) var correct=1; // 0 or 1 - type 1 to view the errors (in red / green) var tentative=1; // 0 or 1 - type 1 to display the number of attempts var maxtentative=0; // 0 for unlimited - type in the maximum number of attempts allowed ("tentative" must be at 1) var unefois=0; //0 or 1 - type 1 to prevent restarting during a session (the quiz will be blocked) ("tentative" must be at 1)
Not all correct. Try again.
Correct!The passcode is 12874
What is the capital of the UK?4+5=What colour are lemons?
Example 2
Check
var solution = ["dog", "cat"]; //enter the correct answers var ordre = 0 // 0 or 1 - type 1 if the order of the answers is important var espace = 0 ; //0 or 1 - type 0 if you want spaces at beginning or end to be irrelevant var casse = 0; // 0 or 1 - type 1 if case is relevant (upper/lower case) var correct=0; // 0 or 1 - type 1 to view the errors (in red / green) var tentative=0; // 0 or 1 - type 1 to display the number of attempts var maxtentative=0; // 0 for unlimited - type in the maximum number of attempts allowed ("tentative" must be at 1) var unefois=0; //0 or 1 - type 1 to prevent restarting during a session (the quiz will be blocked) ("tentative" must be at 1)
Code looks like this:
Example 3
Check
On the picture are a and a
Optional: This counts the attemps made. Change colour and size of "compteur" to change the appearance.
Optional: Group with a picture/text that disappears if the answer is correct.
Group with a picture/text that appears if the answer is correct (green) or incorrect (red)
Click to check answers. This button hides the code (see next slide)
Answers will be entered here. You can copy and paste to create more. If you put a text box next to the answer box, make sure it is in a layer underneath the answer box so it doesn't cover it up.
Put outside first page of
Keep somewhere on page
Cuise Template
compteur
Check
Variables
This button hides the code. Click the "link" icon, then the "code" icon in the window that comes up. Enter your answers and change the variables as prompted. Don't change any of the rest of the code.
Verticale line between alternative answers.
Commas between answers
Every answer needs to be in quotation marks
var solution = ["réponse1|reponse1", "réponse2", "réponse3"];
How to enter your answers:
Maps
Find a Street view
Click ... next to name
Share or Embed - Embed Map
In Genial.ly, click Insert
Paste the Embed code to "other"
Check
Try again
How many lions are there? (write as a number)
Click the arrows to walk around the statue of King Felippe IV in Madrid.
Did you note down the 10 answers?
Add a timer for speed questions. Add a "time out" to a page after a wrong answer to deter from random guessing!
Timers
Too slow!
Question 1 of 3
Wronganswer
Wronganswer
Rightanswer
Lorem ipsum dolor sit amet, consectetuer adipiscing elit?
How many books have this symbol ?
RESPOND CORRECTLY
*Try again!
WRONGANSWER
Back button (with link):Bounce back after 4.9 sec
Wheel:Continuous Rotate right
Numbers:5 fade out after 1 sec, speed: 0.54 fade in after 1, fade out after 23 fade in after 2, fade out after 3 etc.
Timer set up
by adding animation and movement!
Make questions more challenging
Spice up your Questions
start
You both live in the German capital
D)
C)
B)
A)
D) Hamburg
C) Paris
B) Bonn
A) Berlin
missed it?
start
You both live in the German capital
*Try again!
WRONGANSWER!
* The number achieved in this mission is number 0!
RIGHTANSWERS
<-freundlich<-alt<-einfach<-niedlich<-klein<-schwierig/schwer<-toll<-intelligent<-jung<-gut<-groß<-streng<-furchtbar/schrecklich<-kreativ<-gemein<-sportlich
Remember: If good is 1, what is friendly?If easy is 4, what is difficult?If is intelligent is 4, what is mean?
If small is 7, what is big? If old is 2, what is young? If great is 10, what is terrible?
10419211159813714135186
Wenn schwierig 78 ist, was ist klein?
<-useful <-not easy <-awful <-easy< great <-useless <-annoying <-good <-small <-awesome<-cool <-bad <-interesting <-big<-boring <-difficult
John is building a machine
If good is 59, what is useless?
Wenn schlecht 48 ist, was ist groß?
Johann built a machine, but hecan't get it powered up. Follow the instructions and move the battery up and down.
Wenn einfach 9 ist, was ist nervig?
Wenn toll 83 ist, was ist interessant?
Wenn gut 59 ist, was ist nutzlos?
104192317599283978481333578861
For white squares, use animation "hover mouse" - "hide".
Mirror Mirror on the wall...
Thank you
Joe Dale
Julia Morris
Rita Auta
Marie Allirot
to be continued...