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Transcript

LEARNING GUIDE

06 Want to know more?

05 The partners

04 Some examples

03 Game based approach

02 The objectives

01 About the project

INDEX

1. About FLYie Project

Female Legends Youth Innovation and Entrepreneurship.Is an international, Erasmus+ project promoting the values of gender equality in the field of innovative and social entrepreneurship through game-based activities.

Fight stereotypes against women entrepreneurs and enhance their acquisition of key skills and competences

Inspire young girls and women through role-model education. Encourage them to hold management positions or dare to found their own company

2. The objectives of the project

Promote entrepreneurship education and social entrepreneurship among young girls and women (age 16-24)

George B. Shaw

“We don't stop playing because we grow old, we grow old because we sop playing”

George B. Shaw

“We don't stop playing because we grow old, we grow old because we sop playing”

The project's challenge is to bring to light specific games and activities that help fostering gender equality in the entrepreneurship ecosystem

3. Game based approach

What will we achieve with this survey ?

  • Collect your thoughts about using games to promote gender equality in the entrepreneurship ecosystem
  • Understand the requirements games should provide to stimulate entrepreneurial vocation
  • Identify the skills and competences a game should improve among participants

A mix between Scales and Ladders and Quizz. on the topic of gender equality about - laws- social inequalities- the first woman who...

JEU DE L’OIE POUR L’ÉGALITÉ

The well known Who's who game with famous inspiring and successful women in many different fields: arts, astronomy, maths, science...

Who's she?

The Seven Families GamesWith famous inspiring womenMemoriesMatch the jobs together to emphacize that there is no gender for jobsTraditional card game with king and queens on an equal footing!

The Moon Project

4. Some Examples

The first board game that sees women players paid more.The game gives female players a boost with a higher payout to start investing at the beginning of the game, plus a higher payout every time they pass Go

MS.Monopoly

Based in BelgiumLogopsycom is an education innovation center specialized in projects focused on learning disorders.

Based in Cyprus(CIP) is an independent non-profit, non-governmental organization aiming at developing different ramifications of entrepreneurship, education and democratic dialogue in Cyprus and abroad.

Based in Poland,CWEP is a Centre for Education and Entrepreneuship Support

Based in GreecePlaying games in every form is for us the most powerful activity to discover, to learn, to invent, to socialise, to live.

5. The partners of the project

6. Want to know more ?

Visit the project WEBSITE:To know more about Logopsycom: