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Present your final higher education project in a dynamic and immersive way with this free template. Showcase your achievements, conclusions, and results. Customize the content and engage your audience with an impactful presentation.

Transcript

Dynamic higher education thesis

Degree/Master's Title

Student: Name SurnameAdvisor: Name Surname

XX/XX/20XX

‘Your content is good, but it’ll engage muchmore if it’s interactive.’

Genially

TABLE OF CONTENTS

07.STAte of play

09.CONCLUSIONS

01.resume

08.Development

06.METhODOLOGy

11.FIGUReS and TABLeS

10.BIBLIOGRAphy

12.ANnEXeS

05.Theoreticalframework

04.HYpOtHesis

03.GOALS

02.introducTiOn

RESUME

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01

01. RESUME

Write an awesome title

With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ...Whatever you like!

Keywords

Interactivity, Animation, Creativity y WOW effect

INTRODUCtioN

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02

02. INTRODUCtioN

Here you can putan important title

Do you need even more reasons to use dynamic content in class? No problem! 90% of the information we assimilate reaches us via sight and, what’s more, we retain 42% more information when the content moves.

‘Use this space to write a quote. And remember, always name the source.’

+ Info

Goals

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03

03. Goals

Generals

  • We understand images
  • Illustrations, gifs, videos...
  • are resources that support the content
  • Especially with interactivity and animation
  • A must in every creation

Specific

  • We tell thousands of stories
  • We communicate
  • And we express our needs
  • We conquer, we convince
  • It’s in our DNA

HyPoThESIS

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04

04. HYpOtHesis

Synthesis and organization, the two pillars of presentation

HYpOtHesis 1

We are visual beings. We can understand images from millions of years ago, even from other cultures.

HYpOtHesis 3

Narrative beings. We teach through stories. They entertain us and help hold our attention.

HYpOtHesis 2

Social beings. We need to interact with one another. We learn in a collaborative way.

HYpOtHesis 4

Digital beings. We avoid being part of the content overload in the digital world.

Theoretical framework

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05

05. Theoretical framework

Use images in your presentation

And use this space to caption it. To insert an image, you can upload it from your computer or use the resources in the Editor.

+ Info

METhODOLOGy

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06

06. METhODOLOGy

POPULATION AND SAMPLE

In this space, it’s also a good idea to establish the importance of the topic, discuss previous and current research, and identify what the problem is.

FIELDWORK

We also recommend adding interactivityand animation to all your creations, ofwhatever type.

06. METhODOLOGy

INSTRUMENTS

At Genially, we create our designs to facilitate understanding and learning, so that you can level up with interactivity and turn your content into something that adds value and engages.

VARIABLE PROCEDURES

90% of the information we assimilate reaches us via sight and we retain 42% more information when the content moves.

State of play

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07

07. State of play

A Wow presentation

You know it’s a Wow presentation/resource when you hold the attention of your class, everyone assimilates the information, you create authentic learning experiences, and both motivation and participation skyrocket.

A boring presentation

You know it’s a boring presentation when your class is in a daze, no one has understood anything you’ve said, the classroom becomes a yawn factory, and there’s so much text that there is no room for images.

‘Including quotes always strengthens our presentation. Break the monotony.’

Development

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08

08. Development

+ Info

Write an awesome title

Did you know that Genially allows you to share your creation directly, with no need to download? All ready for your students to view it from any device and learn from whereverthey are.

‘Your content is good, but it‘ll engage much more if it’s interactive.’

08. Development

Creative beings

We need fun to be creative, creativity to innovate, innovation to succeed... Fun is success.

Explorers

We turn visual communication into an experience when we add interactivity, animation, and storytelling.

08. Development

You can add interactivity to your timeline.

And animationsto make it fun.

The important thing is for everything to be suitable for the topic.

And for you towow your class.

08. Development

Use tables and infographics

Visual communication is a key tool. We find it easier to ‘read’ images than to read a written text. Disciplines such as Visual Thinking facilitate the organization of knowledge through the use of images, graphs, infographics, and simple diagrams.

08. Development

Use graphs in your presentation ...

If your genially includes info that is difficult to explain or understand, including graphs will help students understand and make sense of it.

+ Info

08. Development

An awesome title

Still not convinced you need to use graphs to promote learning? Well, you should know that our brains love them, and if the content is animated, even better! Our brains retain 42% more information from dynamic stimuli.

CONCLUSIONS

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09

09. CONCLusionS

visual beings

  • We understand images
  • Illustrations, gifs, videos...
  • are resources that support the content
  • Especially with interactivity and animation
  • A must in every creation

+ Info

Narrative beings

  • We tell thousands of stories
  • We communicate
  • And we express our needs
  • We conquer, we convince
  • It’s in our DNA

BIBLIOGRAphy

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10

Bibliographic references

  • Book title

Surname, Author (20XX). Place of publication: Editorial.

  • Book title

Surname, Author (20XX). Place of publication: Editorial.

  • Book title

Surname, Author (20XX). Place of publication: Editorial.

  • Book title

Surname, Author (20XX). Place of publication: Editorial.

  • Book title

Surname, Author (20XX). Place of publication: Editorial.

  • Book title

Surname, Author (20XX). Place of publication: Editorial.

FIGUReS and TABLeS

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11

FIGUReSand TABLeS

FIGURe 1

FIGURe 2

FIGURe 3

FIGURe 4

FIGURe 5

FIGURe 6

FIGURe 7

FIGURe 8

FIGURe 9

FIGURe 10

FIGURe 11

GRaph 1

GRaph 2

TABLe 1

ANnEXeS

ANnEXeS

annex 1

You know it’s a Wow presentation when you capture the attention of your class and everyone assimilates the information.

annex 2

A presentation is not Wow when it’s boring and your students drift off because they don’t understand anything.

annex 3

When you make a Wow presentation, you make interactivity and animation your allies and boost motivation and participation in your classes.

annex 4

When you make a boring presentation, there’s so much text that there’s no room for images and yawns echo around the classroom.

A perfect conclusion

Don’t forget to publish!

90% of the information we assimilate is received through sight? Visual resources are a huge help for reinforcing your materials: images, illustrations, gifs, videos ... Not only because they stay in our memories, but because they’re more attractive and easier to understand.

Did you know?

Interactivity is the key to capturing the interest and attention of your class. A genially is interactive because your students explore and engage with it.

Tip:

You can add additional content that will excite your students’ brains: videos, images, links, interactivity ... Whatever you like!

With this feature ...

El 90% de la información que asimilamos nos llega a través de la vista? Los recursos visuales son de gran ayuda para reforzar tus clases: imágenes, ilustraciones, gifs, vídeos… No solo porque permanecen en la memoria, sino también porque son más atractivos y más fáciles de comprender.

¿Sabías que...

Interactivity is the key to capturing the interest and attention of your class. A genially is interactive because your students explore and engage with it.

Tip: